![[FOR HIRE] Unity/C# Gameplay Programmer | Editor Tools | Paid Contract](https://europe1.discourse-cdn.com/unity/original/3X/a/a/aaeab82727497b6f37f4312dcd57be21e6cd25e8.png)
![[FOR HIRE] Unity/C# Gameplay Programmer | Editor Tools | Paid Contract](https://europe1.discourse-cdn.com/unity/original/3X/a/a/aaeab82727497b6f37f4312dcd57be21e6cd25e8.png)
Unity/C# gameplay programmer and tools developer. 20+ years in games, 30+ commercial Unity assets since 2019, used by 10,000+ developers. I take paid contract / freelance work. Not rev-share. What I do Gameplay systems in Unity/C# (2D and 3D) Custom editor windows, validators, and data-driven content (ScriptableObjects) Kit integrations and expansions (UHFPS / HFPS, Invector, Input System) Prototyping and first-playable builds Save/progression, UI flow, input, audio/VFX hookup What I don’t do Unreal / Godot as the main engine Multiplayer / netcode as the primary scope Unpaid or “exposure” collabs Recent work Vibe Engine - controller haptics toolkit: custom editor, presets, runtime playback https://assetstore.unity.com/packages/tools/utilities/vibe-engine-controller-haptics-elevated-386816 Controller Support for UHFPS — Unity 6 playable demo; gamepad UX, pause/menus, puzzle/examine input Video: https://www.youtube.com/watch?v=95UbypxWluc Controller Support for UHFPS Components for HFPS - playable demo; gameplay systems, save/progression, event-driven UI, editor helpers Video: https://www.youtube.com/watch?v=X2plTQ15ar8 Components for HORROR FPS KIT - Dizzy Media 2D mobile trivia (Unity) - designed and built from the ground up: game flow, data-driven questions, PlayFab, IAP, timer/HUD, animation, particles, audio. I did not own the release pass. Video: https://www.youtube.com/watch?v=gzbn4a8KU2A Publisher page: Dizzy Media · Publisher Profile | Unity Asset Store Portfolio: https://dizzymedia.net/ How I work Solo. Git on a repo you own. Quote after a short spec (fixed-price or hourly). Unity 6 preferred; comfortable on 2021+. Contact Unity DM · Discord: Dizzy Media Assets Contact Form: Contact Dizzy Media | Support & Inquiries 1 post - 1 participant Read full topic
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