Hacker News
July 18, 20261 min read
I've been building a level editor for Quake 3 that runs entirely in the browser: Radiant-style layout, brush and patch editing, CSG, terrain sculpting, and entity editing. It opens and saves .map file and you can play the maps you build directly in the browser using a webassembly build of ioquake3.
Read what's here, then head to the original whenever you're ready - never required.
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