Virexa
HomeAIProgrammingCloudSecurityOpen SourceGamesMobile GamesDeveloper Hub
Sign InSign Up
Virexa
Sign InSign Up
AIProgrammingCloudSecurityOpen SourceGamesMobile GamesDeveloper Hub
Virexa

Modern AI news aggregation and newsletter platform covering technology, business, AI, games and world news.

Categories

  • AI
  • Programming
  • Cloud
  • Security
  • Open Source
  • Developer Hub

Company

  • About
  • Contact
  • Advertise

Resources

  • RSS Feed
  • API
  • Privacy Policy
  • Terms of Service

© 2026 Virexa. All rights reserved.

Virexa
HomeAIProgrammingCloudSecurityOpen SourceGamesMobile GamesDeveloper Hub
Sign InSign Up
Virexa
Sign InSign Up
AIProgrammingCloudSecurityOpen SourceGamesMobile GamesDeveloper Hub
Home›News Explorer

Explore

News Explorer

Browse every article collected by VIREXA. Newest articles appear first.

Filters

100 results • Page 7 of 9

Mobile Gaming in 2025: 10 Trends That Matter
Mobile GamesNews

Mobile Gaming in 2025: 10 Trends That Matter

The hits are older. The players are smarter. And success is quieter. Mobile gaming’s mid-year status check is here—and it might not look like what you expected.

Deconstructor of Fun·June 5, 2025·7 min read
How Voodoo Builds Hits: Four Product Lessons from a 2000-Prototypes-a-Year Machine
Mobile GamesNews

How Voodoo Builds Hits: Four Product Lessons from a 2000-Prototypes-a-Year Machine

How does Voodoo turn rapid-fire prototypes into chart-topping hits? Discover their 4 game-changing product lessons for building scalable, lasting games.

Deconstructor of Fun·June 2, 2025·5 min read
The Hard Truth About the Finnish Game Industry
Mobile GamesNews

The Hard Truth About the Finnish Game Industry

Why did Finland’s once world-leading game industry lose momentum? Michail Katkoff explores the broader decline across the Finnish ecosystem—from overreliance on studio culture and Supercell mimicry to missed market shifts, studio closures, and waning investor confidence.

Deconstructor of Fun·May 26, 2025·8 min read
What I Took from Games to Build Better Consumer Apps
GamesNews

What I Took from Games to Build Better Consumer Apps

A breakdown of five game-design “superpowers” that product leaders can bring into consumer apps—from progression systems to re-engagement loops and monetization models.

Deconstructor of Fun·May 19, 2025·7 min read
Squad Busters 2.0 and Supercell's YOLO Strategy
Mobile GamesRelease

Squad Busters 2.0 and Supercell's YOLO Strategy

Supercell has rebooted Squad Busters. Again. Yet the reboot feels more like a company wrestling with itself than with its competition.

Deconstructor of Fun·May 16, 2025·7 min read
How I Went From a 3D Artist to GM of a Billion-Dollar Game
Mobile GamesNews

How I Went From a 3D Artist to GM of a Billion-Dollar Game

Justin McFarlane went from 3D artist to GM of SciPlay’s Billion Dollar flagship game. We explore how long-term trust, internal growth, and deep product proximity shaped his unconventional path — and what it says about building great teams in gaming.

Deconstructor of Fun·May 12, 2025·5 min read
Why Smart Founders Say No to Billions
Mobile GamesNews

Why Smart Founders Say No to Billions

What if the smart move for a unicorn founder isn’t to sell or go public, but to simply stay the course?

Deconstructor of Fun·May 8, 2025·4 min read
AppLovin: The Apex Predator
Mobile GamesNews

AppLovin: The Apex Predator

AppLovin didn’t win mobile ad tech by competing harder. It rewrote the rules, seized the pipes, and made everyone else dependent.

Deconstructor of Fun·May 5, 2025·8 min read
Rethinking Creative Production with AI
AINews

Rethinking Creative Production with AI

Debunking AI myths in marketing: creativity, brand voice, and personalization

Deconstructor of Fun·April 30, 2025·4 min read
Mobile Dreams of Hollywood: Inside Royal Kingdom’s Celebrity Blitz
MobileNews

Mobile Dreams of Hollywood: Inside Royal Kingdom’s Celebrity Blitz

"When in doubt, add LeBron." That seems to have been Dream Games' mantra when they unleashed an all-out celebrity siege for Royal Kingdom.

Deconstructor of Fun·April 28, 2025·4 min read
Supercell Investments: A Creative Community or a Missed Opportunity?
Mobile GamesNews

Supercell Investments: A Creative Community or a Missed Opportunity?

Supercell has revamped its investment strategy under a new brand, but is it more than just rebranding? We break down Supercell Investments' track record, how it compares to CVC best practices.

Deconstructor of Fun·April 22, 2025·5 min read
Duolingo: How the $15B App uses Gaming Principles to Supercharge DAU Growth
GamesNews

Duolingo: How the $15B App uses Gaming Principles to Supercharge DAU Growth

The green owl isn’t cute. It’s ruthless. Here’s how Duolingo gamified education and built one of the stickiest consumer apps on the planet.

Deconstructor of Fun·April 14, 2025·15 min read
← Previous1…56789Next →
🔥

Developer Pulse

What developers are discussing today

  • GPT-5.5 API↗9.4K
  • Next.js 16↗6.2K
  • Claude Code↗5.8K
  • Kubernetes→3.4K
  • Rust↗2.7K
Zero-Day
↘2K
💬

Top Discussion

HN

Hacker News

“GPT-5.5's API pricing is reshaping how startups build AI products”

14.1K932 comments
View discussion→

Filters

Time
Categories
Sources
Content Type